AI Insights · Timothy · June 2022
Top 5 Entertainment Mascot Games in Turkey Q2 2022
Discover the performance trends of the top 5 entertainment mascot games on a unified platform in Turkey during Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top 5 entertainment mascot games in Turkey exhibited notable performance trends across downloads, revenue, and active users. Here's a detailed look at their metrics:
Sonic Forces PvP Racing Battle saw a substantial increase in weekly downloads, peaking at 110K in late April before declining to around 21K by the end of June. Weekly revenue followed a similar upward trend, reaching approximately $743 in early May and then stabilizing around $407 by the end of the quarter. Active users also peaked at nearly 400K in early May, gradually decreasing to around 210K by the end of June.
Sonic Dash: Fun Endless Runner experienced a peak in downloads at 67.6K in mid-April, with a gradual decline to approximately 23K by the end of June. Revenue showed a slight fluctuation, reaching a high of $336 in late May and then stabilizing around $101 by the end of the quarter. Active users peaked at 283K in mid-April, maintaining a steady count of around 180K towards the end of June.
Hello Kitty Nail Salon maintained a steady download rate throughout the quarter, peaking at 25.3K in mid-April and ending at around 21.6K by late June. Revenue varied slightly, with a peak of $100 in early April and a low of $35 in late May, stabilizing around $41 by the end of June. Active users remained relatively stable, fluctuating around 100K, with a slight increase to 104K by the end of June.
Sonic Dash 2: Sonic Boom saw a peak in downloads at 45.3K in mid-April, followed by a decline to approximately 7K by the end of June. Revenue remained relatively low, peaking at $107 in late April and ending at $41 by the end of June. Active users showed a declining trend, starting at 144K in mid-April and decreasing to around 48K by the end of June.
Minion Rush: Running game displayed a modest download trend, peaking at 19.4K in mid-April and ending at around 12K by late June. Revenue fluctuated slightly, peaking at $231 in mid-April and stabilizing around $93 by the end of June. Active users remained relatively stable, fluctuating around 40K, with a slight increase to 33K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.